Wednesday, October 30, 2013
Maze render
This is my maze render. I had to go with different texture for my floor and roof, as the ones I had originally were not tillable.
Thursday, October 24, 2013
haunted house
This is the inside to my haunted house. I ended up going with a dirty wall paper for the wall and put in a door at the end of my hallway. I was able to make the distorted carpet even a little more distorted with the wand tool.
Wednesday, October 23, 2013
maze designs
These are my easy, medium and hard mazes. They grow in size as they get harder and the hardest maze has three different starting points.
reference for maze
I am doing a haunted house. On the left you can see some wall(bottom) and floor(top) textures. the wood and stone are discolored in places, which shows it's old age. On the right, you can see a carped and painting, which are props that I will look to fit into my haunted house maze. Again you can see a theme of age in both props, as the painting is slightly discolored and the style is of an older age.
Monday, October 21, 2013
Final bigger prop
This is the final bigger prop. You can see the Brazil theme with the flags and cowed. I put in some Nike advertisement for a realistic touch. For the fans I simply used my pen tool. In the front I used 5 pixels, middle I used 3 pixels and back on 1. From colors ranging from yellow green and blue.
Thursday, October 17, 2013
Larger prop research 2
This is my larger prop (stadium, goal, field) layout. I drew it to have a reference to when creating the stadium from scratch in photoshop. I will try to create the stadium with ellipses and the field, goal, wall, lines by using rectangular shapes.
bigger prop research
This is my bigger prop. including the grass and goal. I might just create the goal post on photoshop and get the netting from the internet and combine the both. As far as the grass, I might try a brush that is structured to look like grass.
Wednesday, October 16, 2013
prop with color
This is my image. I used two base colors with a medium, light and dark. I had to re-do my pallet as the colors didn't quite go with each other.
Monday, October 14, 2013
line work and color palette
my line work was of a soccer ball (main object in my game). For the pallet i chose white and yellow. To represent Brazil(yellow) and a regular soccer ball color (white). For each color I chose a light, medium and dark to ad shading and dimension to the soccer ball
Wednesday, October 9, 2013
Final game page
Logo
This is my logo at it's final stage. I stuck with the same color theme (brazil) as the game page, in order to help the two go along. It's simple and straight forward, yet i think it looks good and represents the main elements of the game.
Wednesday, October 2, 2013
logo drawing
For my logo drawing, I went with a fairly simple layout. Where the tittle was the concentration of the logo. behind that i put a defender behind a soccer ball to represent what the game was about. I marked the 3 colors, green, yellow and blue to represent that Brazil theme to it. Extra were the stars above the logo. Symbolic of many soccer team logos.
thumb nails. logo
for my thumb nails, played around with the layout of the logo, what the main shape was and where the title fit in. I went with the 6th thumb nail as i though it was the best layout for the logo and it best represented my game.
logo research
For my research I looked up different logos that incorporated a soccer theme. Paying close attention to layout, shapes and fonts. The fox soccer logo caught my eye the most. I like the font and logo, it looks crisp and eye catching. The colors I would need to change in order to make it fit my game. I would like the incorporate the colors green, yellow, blue into the logo. And the title of my game "defender runner".
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