Wednesday, October 30, 2013

Maze render

This is my maze render. I had to go with different texture for my floor and roof,  as the ones I had originally were not tillable.
  

Maya maze preparation

These are my walls, floor, door, roof (from left to right). For my haunted house maze.

Thursday, October 24, 2013

haunted house

This is the inside to my haunted house. I ended up going with a dirty wall paper for the wall and put in a door at the end of my hallway. I was able to make the distorted carpet even a little more distorted with the wand tool.

Wednesday, October 23, 2013

maze designs

These are my easy, medium and hard mazes. They grow in size as they get harder and the hardest maze has three different starting points.

reference for maze

I am doing a haunted house. On the left you can see some wall(bottom) and floor(top) textures. the wood and stone are discolored in places, which shows it's old age. On the right, you can see a carped and painting, which are props that I will look to fit into my haunted house maze. Again you can see a theme of age in both props, as the painting is slightly discolored and the style is of an older age.

Monday, October 21, 2013

Final bigger prop

This is the final bigger prop. You can see the Brazil theme with the flags and cowed. I put in some Nike advertisement for a realistic touch. For the fans I simply used my pen tool. In the front I used 5 pixels, middle I used 3 pixels and back on 1. From colors ranging from yellow green and blue.

Thursday, October 17, 2013

Larger prop research 2

This is my larger prop (stadium, goal, field) layout. I drew it to have a  reference  to when creating the stadium from scratch in photoshop. I will try to create the stadium with ellipses and the field, goal, wall, lines by using rectangular shapes.

bigger prop research

This is my bigger prop. including the grass and goal. I might just create the goal post on photoshop and get the netting from the internet and combine the both. As far as the grass, I might try a brush that is structured to look like grass.

Wednesday, October 16, 2013

prop with color

This is my  image. I used two base colors with a medium, light and dark. I had to re-do my pallet as the colors didn't quite go with each other.

Monday, October 14, 2013

line work and color palette

my line work was of a soccer ball (main object in my game). For the pallet i chose white and yellow. To represent Brazil(yellow) and a regular soccer ball color (white). For each color I chose a light, medium and dark to ad shading and dimension to the soccer ball

Wednesday, October 9, 2013

Final game page

For my final game page, I decided to put my logo right above the options but leave some space to show the stadium. That way I could still use my animation. I decided not to animate my logo as I though it might of been too much between the two.

Logo

This is my logo at it's final stage. I stuck with the same color theme (brazil) as the game page, in order to help the two go along. It's simple and straight forward, yet i think it looks good and represents the main elements of the game.

Wednesday, October 2, 2013

logo drawing

For my logo drawing, I went with a fairly simple layout. Where the tittle was the concentration of the logo. behind that i put a defender behind a soccer ball to represent what the game was about. I marked the 3 colors, green, yellow and blue to represent that Brazil theme to it. Extra were the stars above the logo. Symbolic of many soccer team logos.

thumb nails. logo

for my thumb nails, played around with the layout of the logo, what the main shape was and where the title fit in. I went with the 6th thumb nail as i though it was the best layout for the logo and it best represented my game.

logo research


  For my research I looked up different logos that incorporated a soccer theme. Paying close attention to layout, shapes and fonts. The fox soccer logo caught my eye the most. I like the font and logo, it looks crisp and eye catching. The colors I would need to change in order to make it fit my game. I would like the incorporate the colors green, yellow, blue into the logo. And the title of my game "defender runner".